PlayStation Experience 2015 – Day 1 Wrap Up

PlayStation Experience has only been running since last year and it’s essentially like E3, only smaller and contains on games/demos/betas etc., etc. that are being published by Sony. This year, it is being held at Moscone West in San Francisco and ends tomorrow (6th December). Usually I wait for these things to be over, but yesterday was a true gamers delight. Let’s take a look at some of the games that were showcased yesterday.


 

Exhibitors of this year:

  • Ace Combat 7 (Namco)
  • Street Fighter V (Capcom)
  • Day of the Tentacle (Double Fine Productions)
  • Full Throttle (Double Fine Productions)
  • Psychonauts: In the Rhombus of Ruin (Double Fine Productions)
  • Ni-Oh (Koei Tecmo)
  • 100 Ft Robot Golf (No Goblin)
  • Job Simulator (Owlchemy Labs)
  • Rez Infinite (Sega)
  • Yakuza 0 (Sega)
  • Yakuza 5 (Sega)
  • MLB 16: The Show (Sony)
  • Ratchet & Clank (Sony)
  • Zombie Taxi Game (Sony)
  • Hitman Go (Square Enix)
  • Eagle Flight (Ubisoft)

Let’s take a look some of what I found to be the most exciting news from yesterday.


 

Destiny (Activision)

Sparrow

In a weird way, I do feel sorry for Destiny. After talking to some gamer friends and watching gameplay footage online, it seems like one of those hit and miss games, sadly. Many people seemed to enjoy it in the beginning when it was first released, however after somewhat repetitious missions and frustratingly difficult segments, it lost it’s edge after a while. But then it came back a few months ago with The Taken King, and players seemed to enjoy it lot more – the story was more invigorating, weapons much better and still playing in a beautiful surroundings.

But it always felt like something was missing. But what was it?

Sparrow Racing.

Basically, if you don’t know what a Sparrow is in Destiny, I’ll quickly fill you in – it’s a hover vehicle that can be summoned to travel over distances. And that’s all it was really used for in Destiny. But Bungie have announced that on the 8th December (next Tuesday), they will be hosting a Sparrow Racing League for three weeks.  From the looks of the short trailer, it’s multiplayer (it’s unknown how many players you can have in one session), with enemies dotted around the map and you even receive new gear too. It’s unknown at this time whether there will be other modes along with standard racing and if there is any Sparrow customization available. Despite it’s short life, if it’s enjoyable, I’m sure it will become a more frequently – and hopefully permanent – event.

  • Check out the Destiny SRL trailer here.

 

 

Ni no Kuni II – Revenant Kingdom (Namco)

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I still have yet to play Ni no Kuni: Wrath of the White Witch but it looks I’ll have to wait a little bit longer now. In case you don’t know anything about the Ni no Kuni series, it contains a lot of Studio Ghibli’s amazing work – the art style, the characters, the complex but believable storyline and of course, the soundtrack (Joe Hisaishi, please marry me). As a massive Studio Ghibli fan myself, you can imagine my hype and longing I’ve had for the Ni no Kuni series.

Sadly, this is not a direct sequel to Ni no Kuni: Wrath of the White Witch but it follows Evan – a young boy who is also the King – whose Kingdom is suddenly attacked. After escaping, thanks to the help of Roland – a visitor from another world – he managed to escape and decides to reclaim his Kingdom.

While watching the trailer for this game for the first time, my breath was taken away – it looks stunningly gorgeous and seems to have captured the true essence of a Studio Ghibli movie. I’ll have to buy both of them together (hopefully there will be an option to do so) so I can enjoy them one after the other.

  • Watch the beautiful trailer for it here.

 

Battleborn (Gearbox Software)

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If you’re a long-time reader of my blog (thank-you, by the way), you’ll know I’ve very hyped for Battleborn (even more so now that I bought Borderlands: The Pre-Sequel during the Black Friday sales). So, during the Playstation Experience event yesterday, they announced a few little things for Battleborn.

Among the 25 playable characters, a new character has been added – Toby the Destroyer. And he’s everything you expect him to be – he’s a mild-tempered penguin who situated in the high-power mech suit. From the trailer, he seems to be a rage-channeled, support machine with insane attacks. It’s basically everything I’ve ever wanted in a video game.

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The Open Beta is also coming sometime next year. PlayStation fans, you get a lucky bonus – you get early access and qualify for a 26th playable character. This comes in handy as you can now pre-order the game for a digital copy now on the PS store. But don’t worry PC users – you can pre-order on Steam starting from tomorrow (7th December). Sorry Xbox players, guess you guys may have to miss out for the time being.

  • Check out Toby’s character reveal trailer here.

 

Uncharted 4: A Thief’s End (Naughty Dog)

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I will raise my hands up and say that I’ve never played the Dude Raider Uncharted series and for the same reason I think a lot of people do – it looks too similar to Tomb Raider. But, after watching Caddicarus‘ Retrospectives series on it, I am quite intrigued (funny how YouTubers do that to you). So, a few little things are been talked about at PlayStation Experience, mainly about the casting choice of the character Nadine Ross (I don’t go into it because it’s been picked up on so much already), however for the final game in the series, it is going to do something different. Players will have dialogue options during cut scenes. How and if this will impact on the storyline is unknown, but I couldn’t pretend and say I don’t find it weird, because I do. This is the first time Uncharted will have dialogue options, so why start now for the final game in the series? As far as I’m aware (and not even a fan of the game…yet, possibly), Uncharted is not an RPG series. But don’t worry, I won’t lose my mind over it – I’ll wait until I play it first.

  • Watch the trailer for it here.

Final Fantasy VII Remake (Square Enix)

FFVIIRemake

Now, after nearly 6 months of the initial announcement of the Final Fantasy VII Remake at  E3, we have a little glimpse at some gameplay. And it looks so fricking good.

Square Enix have said in the past about this game that they were going to change the combat system and from the looks of the trailer, it will be real time compared to turn based combat. But that regardless, Cloud looks like a badass as always with his amazing lightning streak that follows his every attack. But I love the little details that noticed watching it for the first time – the scratches on the Buster Sword, the way the light reflect off the blade as Cloud is running, even the detail of Clouds’ hair…argh, please give me this game now!

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But, you’re like me and extremely impatient for this game, then there is a possible outlet – Sony previously mentioned that they were bringing PS2 games to the PS4. Luckily enough, the original Final Fantasy VII is now available on the PS store. That, and we’re waiting on the release of Cloud on Super Smash Bros, makes me super pumped for next year. Better start saving!

  • Watch the new gameplay trailer here.

 

And there we have it, Day 1 of the PlayStation Experience 2015. I may do an entry for Day 2, but with work and having games and (somewhat) of a life, I need to find that balance. But hope you enjoyed! Take care until next week.

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